@hyperfrontend/testing/process

process

Stand-ins for a process's terminal, standard streams and child processes, for testing command-line tools and interactive prompts.

Usage

Interactive prompts

createTtyInput returns a stdin that reports itself as a terminal and accepts raw mode. createCapturedOutput returns a stdout that keeps what it was given. Keys holds the byte sequences a terminal sends for Enter, the arrows, Ctrl+C and the other keys prompts react to:

import { expect, it } from '@hyperfrontend/testing'
import { Keys, createCapturedOutput, createTtyInput } from '@hyperfrontend/testing/process'
import { askName } from './ask-name'

it('answers with what was typed', async () => {
  const input = createTtyInput()
  const output = createCapturedOutput({ tty: true, columns: 60 })
  const answer = askName({ input, output })

  await input.sendKeys('a', 'd', 'a', Keys.Enter)

  expect(await answer).toBe('ada')
})

Keys arrive one per turn of the event loop, so the prompt handles and redraws after each one before the next arrives. Keys sent before anything listens are buffered rather than lost, and paste sends text wrapped in bracketed-paste markers. As a terminal, the captured output reports a size, which resize changes while emitting the event a real terminal emits, and a one-bit colour depth by default, so colour-aware code writes plain text that is easy to assert on.

Standard streams

captureStdio records what the process writes to stdout and stderr, console output included, and silences the real streams unless asked to pass writes through. The capture is a spy, so jest.restoreAllMocks ends it as well as its own restore. Under node --test, a spec file reports its results to the runner as serialized messages on that same stdout; the capture recognises those and lets them through, so holding it across an await never drops a test from the report.

Code that takes its streams as arguments needs no capture: hand it a createCapturedOutput, or read a PassThrough afterwards with readAll.

Child processes

createFakeChildProcess is what a mocked spawn or fork returns. The test writes its output and decides when, and how, it ends:

import { spawn } from 'node:child_process'
import { expect, it, jest } from '@hyperfrontend/testing'
import { createFakeChildProcess } from '@hyperfrontend/testing/process'
import { runWorker } from './run-worker'

jest.mock('node:child_process', () => ({ spawn: jest.fn() }))

it('resolves with what the worker printed', async () => {
  const child = createFakeChildProcess()
  jest.mocked(spawn).mockReturnValue(child as never)

  const result = runWorker()
  child.writeStdout('{"ok":true}\n')
  child.exit(0)

  expect(await result).toEqual({ ok: true })
})
CallEffect
exit(code, signal)Ends stdout and stderr, emits the exit event, then the close event on the next turn of the event loop
kill(signal)Marks the child killed and exits it with the signal; reports false once it has exited
fail(error)Emits the error event, as a child that could not start does
writeStdout(text), writeStderr(text)Writes to the child's output streams

kill is a mock function, so a test can assert on the signals sent. spawnSyncResult builds the complete object a mocked spawnSync returns, from only the fields that differ from a clean exit with no output.

API Reference§

ƒ Functions

§function

captureStdio(options: CaptureStdioOptions): CapturedStdio

Records what the process writes to stdout and stderr, silencing the real streams unless told to pass the writes through.
console writes through the same streams, so its output is captured too. The takeover is a spy, so jest.restoreAllMocks and the runner's restoreMocks option end it as well as restore. The test runner's own result messages, which share stdout with the code under test, are recognised and passed through, so a capture held across an await never drops a test from the report.
Parameters
NameTypeDescription
§options
CaptureStdioOptionsWhich streams to capture, and whether they still print.(default: {})
Returns
CapturedStdio
Readers for what was written, and a restore.
Example

Asserting on a warning without printing it

const stdio = captureStdio()
build({ strict: false })
stdio.restore()
expect(stdio.stderr()).toContain('strict mode is off')
§function

createCapturedOutput(options: CapturedOutputOptions): CapturedOutput

Creates a stand-in for stdout or stderr that keeps everything written to it.
Writes complete synchronously, so text() reflects a write as soon as it returns. As a terminal, the stream reports a size and a colour depth, and resize emits the event a terminal emits when its window changes.
Parameters
NameTypeDescription
§options
CapturedOutputOptionsWhether it is a terminal, and its size and colour depth.(default: {})
Returns
CapturedOutput
The output stream.
Example

Reading what a command printed

const stderr = createCapturedOutput()
const code = await runCli({ argv: ['--bad'], stderr })
expect({ code, message: stderr.text() }).toEqual({ code: 1, message: 'unknown option --bad\n' })
§function

createFakeChildProcess(options: FakeChildProcessOptions): FakeChildProcess

Creates a child process for a mocked spawn to return, whose output, exit and failure the test controls.
Parameters
NameTypeDescription
§options
FakeChildProcessOptionsThe process identifier, when a test asserts on it.(default: {})
Returns
FakeChildProcess
A child with no output and no exit, until the test supplies them.
Example

Returning a scripted child from a mocked spawn

jest.mock('node:child_process', () => ({ spawn: jest.fn() }))

it('reports what the worker printed', async () => {
  const child = createFakeChildProcess()
  jest.mocked(spawn).mockReturnValue(child as never)
  const result = runWorker()
  child.writeStdout('{"ok":true}\n')
  child.exit(0)
  expect(await result).toEqual({ ok: true })
})
§function

createTtyInput(): TtyInput

Creates a stand-in for a terminal's stdin that a test types into.
Keys are written into the stream one per turn of the event loop, so a prompt's read loop handles each key, and re-renders, before the next arrives. Keys sent before anything listens are buffered rather than lost. Calls queue behind one another, so two sendKeys calls without an await between them still arrive in order.
Returns
TtyInput
The input stream.
Example

Answering a text prompt

const input = createTtyInput()
const output = createCapturedOutput({ tty: true })
const answer = text({ message: 'Name?', input, output })
await input.sendKeys('a', 'd', 'a', Keys.Enter)
expect(await answer).toBe('ada')
§function

readAll(stream: Readable): string

Reads everything a readable stream has buffered right now, without waiting for more.
Parameters
NameTypeDescription
§stream
ReadableA stream holding data nothing has consumed, such as a PassThrough handed to code that wrote to it.
Returns
string
The buffered data decoded as UTF-8, or an empty string when nothing is buffered.
Example

Reading what a command wrote to a plain stream

const stdout = new PassThrough()
printSummary(stdout)
expect(readAll(stdout)).toBe('3 packages\n')
§function

spawnSyncResult(options: SpawnSyncResultOptions): SpawnSyncReturns<string>

Builds what spawnSync returns with encoding: 'utf8', for a mocked spawnSync to hand back.
Parameters
NameTypeDescription
§options
SpawnSyncResultOptionsThe fields that differ from a clean exit with no output.(default: {})
Returns
SpawnSyncReturns<string>
A complete result.
Example

Scripting a failed command

jest.mocked(spawnSync).mockReturnValue(spawnSyncResult({ status: 1, stderr: 'not signed' }))
expect(() => verifySignature('app')).toThrow('not signed')

◈ Interfaces

§interface

CapturedOutput

A writable stream that keeps everything written to it, standing in for stdout or stderr.
Properties
§isTTY:booleanWhether the stream reports itself as a terminal.
§columns:numberTerminal width, or undefined when not a terminal.
§rows:numberTerminal height, or undefined when not a terminal.
§writable:booleanIs true if it is safe to call writable.write(), which means the stream has not been destroyed, errored, or ended.
§readonly writableAborted:booleanReturns whether the stream was destroyed or errored before emitting 'finish'.
§readonly writableEnded:booleanIs true after writable.end() has been called. This property does not indicate whether the data has been flushed, for this use writable.writableFinished instead.
§readonly writableFinished:booleanIs set to true immediately before the 'finish' event is emitted.
§readonly writableHighWaterMark:numberReturn the value of highWaterMark passed when creating this Writable.
§readonly writableLength:numberThis property contains the number of bytes (or objects) in the queue ready to be written. The value provides introspection data regarding the status of the highWaterMark.
§readonly writableObjectMode:booleanGetter for the property objectMode of a given Writable stream.
§readonly writableCorked:numberNumber of times writable.uncork() needs to be called in order to fully uncork the stream.
§destroyed:booleanIs true after writable.destroy() has been called.
§readonly closed:booleanIs true after 'close' has been emitted.
§readonly errored:ErrorReturns error if the stream has been destroyed with an error.
§readonly writableNeedDrain:booleanIs true if the stream's buffer has been full and stream will emit 'drain'.
Methods
§_construct(callback: (error?: Error) => void): void

Parameters

NameTypeDescription
§callback
(error?: Error) => void
§_destroy(error: Error, callback: (error?: Error) => void): void

Parameters

NameTypeDescription
§error
Error
§callback
(error?: Error) => void
§_final(callback: (error?: Error) => void): void

Parameters

NameTypeDescription
§callback
(error?: Error) => void
§_write(chunk: any, encoding: BufferEncoding, callback: (error?: Error) => void): void

Parameters

NameTypeDescription
§chunk
any
§encoding
BufferEncoding
§callback
(error?: Error) => void
§_writev(chunks: { chunk: any; encoding: BufferEncoding }[], callback: (error?: Error) => void): void

Parameters

NameTypeDescription
§chunks
{ chunk: any; encoding: BufferEncoding }[]
§callback
(error?: Error) => void
§[asyncDispose](): Promise<void>
Calls writable.destroy() with an AbortError and returns a promise that fulfills when the stream is finished.
§[captureRejectionSymbol](error: Error, event: string | symbol, ...args: any[]): void
The Symbol.for('nodejs.rejection') method is called in case a promise rejection happens when emitting an event and captureRejections is enabled on the emitter. It is possible to use events.captureRejectionSymbol in place of Symbol.for('nodejs.rejection').
``js import { EventEmitter, captureRejectionSymbol } from 'node:events';
class MyClass extends EventEmitter { constructor() { super({ captureRejections: true }); }
[captureRejectionSymbol](err, event, ...args) { console.log('rejection happened for', event, 'with', err, ...args); this.destroy(err); }
destroy(err) { // Tear the resource down here. } }
``

Parameters

NameTypeDescription
§error
Error
§event
string | symbol
§...args
any[]
§addListener<E>(eventName: E, listener: (args: indexedAccess) => void): this
Alias for emitter.on(eventName, listener).

Parameters

NameTypeDescription
§eventName
E
§listener
(args: indexedAccess) => void
addListener(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§clear(): void
Forgets what has been written so far.
§cork(): void
The writable.cork() method forces all written data to be buffered in memory. The buffered data will be flushed when either the uncork or end methods are called.
The primary intent of writable.cork() is to accommodate a situation in which several small chunks are written to the stream in rapid succession. Instead of immediately forwarding them to the underlying destination, writable.cork() buffers all the chunks until writable.uncork() is called, which will pass them all to writable._writev(), if present. This prevents a head-of-line blocking situation where data is being buffered while waiting for the first small chunk to be processed. However, use of writable.cork() without implementing writable._writev() may have an adverse effect on throughput.
See also: writable.uncork(), writable._writev().
§destroy(error?: Error): this
Destroy the stream. Optionally emit an 'error' event, and emit a 'close' event (unless emitClose is set to false). After this call, the writable stream has ended and subsequent calls to write() or end() will result in an ERR_STREAM_DESTROYED error. This is a destructive and immediate way to destroy a stream. Previous calls to write() may not have drained, and may trigger an ERR_STREAM_DESTROYED error. Use end() instead of destroy if data should flush before close, or wait for the 'drain' event before destroying the stream.
Once destroy() has been called any further calls will be a no-op and no further errors except from _destroy() may be emitted as 'error'.
Implementors should not override this method, but instead implement writable._destroy().

Parameters

NameTypeDescription
§error?
ErrorOptional, an error to emit with 'error' event.
§emit<E>(eventName: E, ...args: indexedAccess): boolean
Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.
Returns true if the event had listeners, false otherwise.
``js import { EventEmitter } from 'node:events'; const myEmitter = new EventEmitter();
// First listener myEmitter.on('event', function firstListener() { console.log('Helloooo! first listener'); }); // Second listener myEmitter.on('event', function secondListener(arg1, arg2) { console.log(
event with parameters ${arg1}, ${arg2} in second listener); }); // Third listener myEmitter.on('event', function thirdListener(...args) { const parameters = args.join(', '); console.log(event with parameters ${parameters} in third listener); });
console.log(myEmitter.listeners('event'));
myEmitter.emit('event', 1, 2, 3, 4, 5);
// Prints: // [ // [Function: firstListener], // [Function: secondListener], // [Function: thirdListener] // ] // Helloooo! first listener // event with parameters 1, 2 in second listener // event with parameters 1, 2, 3, 4, 5 in third listener
``

Parameters

NameTypeDescription
§eventName
E
§...args
indexedAccess
emit(eventName: string | symbol, ...args: any[]): boolean

Parameters

NameTypeDescription
§eventName
string | symbol
§...args
any[]
§end(cb?: () => void): this
Calling the writable.end() method signals that no more data will be written to the Writable. The optional chunk and encoding arguments allow one final additional chunk of data to be written immediately before closing the stream.
Calling the write method after calling end will raise an error.
``js // Write 'hello, ' and then end with 'world!'. import fs from 'node:fs'; const file = fs.createWriteStream('example.txt'); file.write('hello, '); file.end('world!'); // Writing more now is not allowed! ``

Parameters

NameTypeDescription
§cb?
() => voidCallback for when the stream is finished.
end(chunk: any, cb?: () => void): this
Signals that no more data will be written, with one final chunk of data.

Parameters

NameTypeDescription
§chunk
anyOptional data to write. For streams not operating in object mode, chunk must be a {string}, {Buffer}, {TypedArray} or {DataView}. For object mode streams, chunk may be any JavaScript value other than null.
§cb?
() => voidCallback for when the stream is finished.
end(chunk: any, encoding: BufferEncoding, cb?: () => void): this
Signals that no more data will be written, with one final chunk of data.

Parameters

NameTypeDescription
§chunk
anyOptional data to write. For streams not operating in object mode, chunk must be a {string}, {Buffer}, {TypedArray} or {DataView}. For object mode streams, chunk may be any JavaScript value other than null.
§encoding
BufferEncodingThe encoding if chunk is a string
§cb?
() => voidCallback for when the stream is finished.
§eventNames(): (string | symbol)[]
Returns an array listing the events for which the emitter has registered listeners.
``js import { EventEmitter } from 'node:events';
const myEE = new EventEmitter(); myEE.on('foo', () => {}); myEE.on('bar', () => {});
const sym = Symbol('symbol'); myEE.on(sym, () => {});
console.log(myEE.eventNames()); // Prints: [ 'foo', 'bar', Symbol(symbol) ]
``
§getColorDepth(): number
Reports the colour depth, as a terminal's WriteStream does.
§getMaxListeners(): number
Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to events.defaultMaxListeners.
§hasColors(count?: number): boolean
Reports whether at least count colours are available, as a terminal's WriteStream does.

Parameters

NameTypeDescription
§count?
number
§listenerCount<E>(eventName: E, listener?: (args: indexedAccess) => void): number
Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

Parameters

NameTypeDescription
§eventName
EThe name of the event being listened for
§listener?
(args: indexedAccess) => voidThe event handler function
listenerCount(eventName: string | symbol, listener?: (args: any[]) => void): number

Parameters

NameTypeDescription
§eventName
string | symbol
§listener?
(args: any[]) => void
§listeners<E>(eventName: E): (args: indexedAccess) => void[]
Returns a copy of the array of listeners for the event named eventName.
``js server.on('connection', (stream) => { console.log('someone connected!'); }); console.log(util.inspect(server.listeners('connection'))); // Prints: [ [Function] ] ``

Parameters

NameTypeDescription
§eventName
E
listeners(eventName: string | symbol): (args: any[]) => void[]

Parameters

NameTypeDescription
§eventName
string | symbol
§off<E>(eventName: E, listener: (args: indexedAccess) => void): this
Alias for emitter.removeListener().

Parameters

NameTypeDescription
§eventName
E
§listener
(args: indexedAccess) => void
off(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§on<E>(eventName: E, listener: (args: indexedAccess) => void): this
Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.
``js server.on('connection', (stream) => { console.log('someone connected!'); }); `
Returns a reference to the
EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The
emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.
`js import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => console.log('a')); myEE.prependListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a ``

Parameters

NameTypeDescription
§eventName
EThe name of the event.
§listener
(args: indexedAccess) => voidThe callback function
on(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§once<E>(eventName: E, listener: (args: indexedAccess) => void): this
Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.
``js server.once('connection', (stream) => { console.log('Ah, we have our first user!'); }); `
Returns a reference to the
EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.
`js import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.once('foo', () => console.log('a')); myEE.prependOnceListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a ``

Parameters

NameTypeDescription
§eventName
EThe name of the event.
§listener
(args: indexedAccess) => voidThe callback function
once(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§pipe<T>(destination: T, options?: PipeOptions): T

Parameters

NameTypeDescription
§destination
T
§options?
PipeOptions
§prependListener<E>(eventName: E, listener: (args: indexedAccess) => void): this
Adds the listener function to the _beginning_ of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.
``js server.prependListener('connection', (stream) => { console.log('someone connected!'); }); `
Returns a reference to the
EventEmitter`, so that calls can be chained.

Parameters

NameTypeDescription
§eventName
EThe name of the event.
§listener
(args: indexedAccess) => voidThe callback function
prependListener(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§prependOnceListener<E>(eventName: E, listener: (args: indexedAccess) => void): this
Adds a one-time listener function for the event named eventName to the _beginning_ of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.
``js server.prependOnceListener('connection', (stream) => { console.log('Ah, we have our first user!'); }); `
Returns a reference to the
EventEmitter`, so that calls can be chained.

Parameters

NameTypeDescription
§eventName
EThe name of the event.
§listener
(args: indexedAccess) => voidThe callback function
prependOnceListener(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§rawListeners<E>(eventName: E): (args: indexedAccess) => void[]
Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).
``js import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.once('log', () => console.log('log once'));
// Returns a new Array with a function
onceWrapper which has a property // listener which contains the original listener bound above const listeners = emitter.rawListeners('log'); const logFnWrapper = listeners[0];
// Logs "log once" to the console and does not unbind the
once event logFnWrapper.listener();
// Logs "log once" to the console and removes the listener logFnWrapper();
emitter.on('log', () => console.log('log persistently')); // Will return a new Array with a single function bound by
.on() above const newListeners = emitter.rawListeners('log');
// Logs "log persistently" twice newListeners[0](); emitter.emit('log');
``

Parameters

NameTypeDescription
§eventName
E
rawListeners(eventName: string | symbol): (args: any[]) => void[]

Parameters

NameTypeDescription
§eventName
string | symbol
§removeAllListeners<E>(eventName?: E): this
Removes all listeners, or those of the specified eventName.
It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter, so that calls can be chained.

Parameters

NameTypeDescription
§eventName?
E
removeAllListeners(eventName?: string | symbol): this

Parameters

NameTypeDescription
§eventName?
string | symbol
§removeListener<E>(eventName: E, listener: (args: indexedAccess) => void): this
Removes the specified listener from the listener array for the event named eventName.
``js const callback = (stream) => { console.log('someone connected!'); }; server.on('connection', callback); // ... server.removeListener('connection', callback); `
removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any
removeListener() or removeAllListeners() calls _after_ emitting and _before_ the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.
`js import { EventEmitter } from 'node:events'; class MyEmitter extends EventEmitter {} const myEmitter = new MyEmitter();
const callbackA = () => { console.log('A'); myEmitter.removeListener('event', callbackB); };
const callbackB = () => { console.log('B'); };
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called. // Internal listener array at time of emit [callbackA, callbackB] myEmitter.emit('event'); // Prints: // A // B
// callbackB is now removed. // Internal listener array [callbackA] myEmitter.emit('event'); // Prints: // A
`
Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered _after_ the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the
emitter.listeners() method will need to be recreated.
When a single function has been added as a handler multiple times for a single event (as in the example below),
removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:
`js import { EventEmitter } from 'node:events'; const ee = new EventEmitter();
function pong() { console.log('pong'); }
ee.on('ping', pong); ee.once('ping', pong); ee.removeListener('ping', pong);
ee.emit('ping'); ee.emit('ping');
`
Returns a reference to the
EventEmitter`, so that calls can be chained.

Parameters

NameTypeDescription
§eventName
E
§listener
(args: indexedAccess) => void
removeListener(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§resize(columns: number, rows?: number): void
Changes the terminal size and emits resize, as a terminal does when its window changes.

Parameters

NameTypeDescription
§columns
number
§rows?
number
§setDefaultEncoding(encoding: BufferEncoding): this
The writable.setDefaultEncoding() method sets the default encoding for a Writable stream.

Parameters

NameTypeDescription
§encoding
BufferEncodingThe new default encoding
§setMaxListeners(n: number): this
By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter, so that calls can be chained.

Parameters

NameTypeDescription
number
§text(): string
Everything written so far, decoded as UTF-8.
§uncork(): void
The writable.uncork() method flushes all data buffered since cork was called.
When using writable.cork() and writable.uncork() to manage the buffering of writes to a stream, defer calls to writable.uncork() using process.nextTick(). Doing so allows batching of all writable.write() calls that occur within a given Node.js event loop phase.
``js stream.cork(); stream.write('some '); stream.write('data '); process.nextTick(() => stream.uncork()); `
If the
writable.cork() method is called multiple times on a stream, the same number of calls to writable.uncork() must be called to flush the buffered data.
`js stream.cork(); stream.write('some '); stream.cork(); stream.write('data '); process.nextTick(() => { stream.uncork(); // The data will not be flushed until uncork() is called a second time. stream.uncork(); }); `
See also:
writable.cork()`.
§write(chunk: any, callback?: (error: Error) => void): boolean
The writable.write() method writes some data to the stream, and calls the supplied callback once the data has been fully handled. If an error occurs, the callback will be called with the error as its first argument. The callback is called asynchronously and before 'error' is emitted.
The return value is true if the internal buffer is less than the highWaterMark configured when the stream was created after admitting chunk. If false is returned, further attempts to write data to the stream should stop until the 'drain' event is emitted.
While a stream is not draining, calls to write() will buffer chunk, and return false. Once all currently buffered chunks are drained (accepted for delivery by the operating system), the 'drain' event will be emitted. Once write() returns false, do not write more chunks until the 'drain' event is emitted. While calling write() on a stream that is not draining is allowed, Node.js will buffer all written chunks until maximum memory usage occurs, at which point it will abort unconditionally. Even before it aborts, high memory usage will cause poor garbage collector performance and high RSS (which is not typically released back to the system, even after the memory is no longer required). Since TCP sockets may never drain if the remote peer does not read the data, writing a socket that is not draining may lead to a remotely exploitable vulnerability.
Writing data while the stream is not draining is particularly problematic for a Transform, because the Transform streams are paused by default until they are piped or a 'data' or 'readable' event handler is added.
If the data to be written can be generated or fetched on demand, it is recommended to encapsulate the logic into a Readable and use pipe. However, if calling write() is preferred, it is possible to respect backpressure and avoid memory issues using the 'drain' event:
``js function write(data, cb) { if (!stream.write(data)) { stream.once('drain', cb); } else { process.nextTick(cb); } }
// Wait for cb to be called before doing any other write. write('hello', () => { console.log('Write completed, do more writes now.'); });
`
A
Writable stream in object mode will always ignore the encoding` argument.

Parameters

NameTypeDescription
§chunk
anyOptional data to write. For streams not operating in object mode, chunk must be a {string}, {Buffer}, {TypedArray} or {DataView}. For object mode streams, chunk may be any JavaScript value other than null.
§callback?
(error: Error) => voidCallback for when this chunk of data is flushed.

Returns

boolean
false if the stream wishes for the calling code to wait for the 'drain' event to be emitted before continuing to write additional data; otherwise true.
write(chunk: any, encoding: BufferEncoding, callback?: (error: Error) => void): boolean
Writes data to the stream, with an explicit encoding for string data.

Parameters

NameTypeDescription
§chunk
anyOptional data to write. For streams not operating in object mode, chunk must be a {string}, {Buffer}, {TypedArray} or {DataView}. For object mode streams, chunk may be any JavaScript value other than null.
§encoding
BufferEncodingThe encoding, if chunk is a string.
§callback?
(error: Error) => voidCallback for when this chunk of data is flushed.

Returns

boolean
false if the stream wishes for the calling code to wait for the 'drain' event to be emitted before continuing to write additional data; otherwise true.
§interface

FakeChildProcess

A stand-in for the ChildProcess that spawn, fork and exec return, which a test drives by hand.
Properties
§pid:numberProcess identifier, or undefined as for a child the system never started. Assign undefined to model one.
§stdin:CapturedOutputWhat the parent wrote to the child's stdin.
§stdout:PassThroughThe child's stdout, fed by writeStdout.
§stderr:PassThroughThe child's stderr, fed by writeStderr.
§exitCode:numberExit code once exited normally, otherwise null.
§signalCode:SignalsSignal that ended the child, otherwise null.
§killed:booleanWhether kill has been called.
§kill:MockFn<[unknown], boolean>Sends a signal. By default it marks the child killed and exits it with the signal on the next turn of the event loop; a child that already exited reports false.
Methods
§[captureRejectionSymbol](error: Error, event: string | symbol, ...args: any[]): void
The Symbol.for('nodejs.rejection') method is called in case a promise rejection happens when emitting an event and captureRejections is enabled on the emitter. It is possible to use events.captureRejectionSymbol in place of Symbol.for('nodejs.rejection').
``js import { EventEmitter, captureRejectionSymbol } from 'node:events';
class MyClass extends EventEmitter { constructor() { super({ captureRejections: true }); }
[captureRejectionSymbol](err, event, ...args) { console.log('rejection happened for', event, 'with', err, ...args); this.destroy(err); }
destroy(err) { // Tear the resource down here. } }
``

Parameters

NameTypeDescription
§error
Error
§event
string | symbol
§...args
any[]
§addListener<E>(eventName: string | symbol, listener: (args: any[]) => void): this
Alias for emitter.on(eventName, listener).

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§emit<E>(eventName: string | symbol, ...args: any[]): boolean
Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.
Returns true if the event had listeners, false otherwise.
``js import { EventEmitter } from 'node:events'; const myEmitter = new EventEmitter();
// First listener myEmitter.on('event', function firstListener() { console.log('Helloooo! first listener'); }); // Second listener myEmitter.on('event', function secondListener(arg1, arg2) { console.log(
event with parameters ${arg1}, ${arg2} in second listener); }); // Third listener myEmitter.on('event', function thirdListener(...args) { const parameters = args.join(', '); console.log(event with parameters ${parameters} in third listener); });
console.log(myEmitter.listeners('event'));
myEmitter.emit('event', 1, 2, 3, 4, 5);
// Prints: // [ // [Function: firstListener], // [Function: secondListener], // [Function: thirdListener] // ] // Helloooo! first listener // event with parameters 1, 2 in second listener // event with parameters 1, 2, 3, 4, 5 in third listener
``

Parameters

NameTypeDescription
§eventName
string | symbol
§...args
any[]
§eventNames(): (string | symbol)[]
Returns an array listing the events for which the emitter has registered listeners.
``js import { EventEmitter } from 'node:events';
const myEE = new EventEmitter(); myEE.on('foo', () => {}); myEE.on('bar', () => {});
const sym = Symbol('symbol'); myEE.on(sym, () => {});
console.log(myEE.eventNames()); // Prints: [ 'foo', 'bar', Symbol(symbol) ]
``
§exit(code?: number, signal?: Signals): void
Ends the child: closes its output streams, emits exit, then close on the next turn of the event loop.

Parameters

NameTypeDescription
§code?
number
§signal?
Signals
§fail(error: Error): void
Emits error, as a child that failed to start does.

Parameters

NameTypeDescription
§error
Error
§getMaxListeners(): number
Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to events.defaultMaxListeners.
§listenerCount<E>(eventName: string | symbol, listener?: (args: any[]) => void): number
Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

Parameters

NameTypeDescription
§eventName
string | symbolThe name of the event being listened for
§listener?
(args: any[]) => voidThe event handler function
§listeners<E>(eventName: string | symbol): (args: any[]) => void[]
Returns a copy of the array of listeners for the event named eventName.
``js server.on('connection', (stream) => { console.log('someone connected!'); }); console.log(util.inspect(server.listeners('connection'))); // Prints: [ [Function] ] ``

Parameters

NameTypeDescription
§eventName
string | symbol
§off<E>(eventName: string | symbol, listener: (args: any[]) => void): this
Alias for emitter.removeListener().

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§on<E>(eventName: string | symbol, listener: (args: any[]) => void): this
Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.
``js server.on('connection', (stream) => { console.log('someone connected!'); }); `
Returns a reference to the
EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The
emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.
`js import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => console.log('a')); myEE.prependListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a ``

Parameters

NameTypeDescription
§eventName
string | symbolThe name of the event.
§listener
(args: any[]) => voidThe callback function
§once<E>(eventName: string | symbol, listener: (args: any[]) => void): this
Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.
``js server.once('connection', (stream) => { console.log('Ah, we have our first user!'); }); `
Returns a reference to the
EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.
`js import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.once('foo', () => console.log('a')); myEE.prependOnceListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a ``

Parameters

NameTypeDescription
§eventName
string | symbolThe name of the event.
§listener
(args: any[]) => voidThe callback function
§prependListener<E>(eventName: string | symbol, listener: (args: any[]) => void): this
Adds the listener function to the _beginning_ of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.
``js server.prependListener('connection', (stream) => { console.log('someone connected!'); }); `
Returns a reference to the
EventEmitter`, so that calls can be chained.

Parameters

NameTypeDescription
§eventName
string | symbolThe name of the event.
§listener
(args: any[]) => voidThe callback function
§prependOnceListener<E>(eventName: string | symbol, listener: (args: any[]) => void): this
Adds a one-time listener function for the event named eventName to the _beginning_ of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.
``js server.prependOnceListener('connection', (stream) => { console.log('Ah, we have our first user!'); }); `
Returns a reference to the
EventEmitter`, so that calls can be chained.

Parameters

NameTypeDescription
§eventName
string | symbolThe name of the event.
§listener
(args: any[]) => voidThe callback function
§rawListeners<E>(eventName: string | symbol): (args: any[]) => void[]
Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).
``js import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.once('log', () => console.log('log once'));
// Returns a new Array with a function
onceWrapper which has a property // listener which contains the original listener bound above const listeners = emitter.rawListeners('log'); const logFnWrapper = listeners[0];
// Logs "log once" to the console and does not unbind the
once event logFnWrapper.listener();
// Logs "log once" to the console and removes the listener logFnWrapper();
emitter.on('log', () => console.log('log persistently')); // Will return a new Array with a single function bound by
.on() above const newListeners = emitter.rawListeners('log');
// Logs "log persistently" twice newListeners[0](); emitter.emit('log');
``

Parameters

NameTypeDescription
§eventName
string | symbol
§removeAllListeners<E>(eventName?: string | symbol): this
Removes all listeners, or those of the specified eventName.
It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter, so that calls can be chained.

Parameters

NameTypeDescription
§eventName?
string | symbol
§removeListener<E>(eventName: string | symbol, listener: (args: any[]) => void): this
Removes the specified listener from the listener array for the event named eventName.
``js const callback = (stream) => { console.log('someone connected!'); }; server.on('connection', callback); // ... server.removeListener('connection', callback); `
removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any
removeListener() or removeAllListeners() calls _after_ emitting and _before_ the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.
`js import { EventEmitter } from 'node:events'; class MyEmitter extends EventEmitter {} const myEmitter = new MyEmitter();
const callbackA = () => { console.log('A'); myEmitter.removeListener('event', callbackB); };
const callbackB = () => { console.log('B'); };
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called. // Internal listener array at time of emit [callbackA, callbackB] myEmitter.emit('event'); // Prints: // A // B
// callbackB is now removed. // Internal listener array [callbackA] myEmitter.emit('event'); // Prints: // A
`
Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered _after_ the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the
emitter.listeners() method will need to be recreated.
When a single function has been added as a handler multiple times for a single event (as in the example below),
removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:
`js import { EventEmitter } from 'node:events'; const ee = new EventEmitter();
function pong() { console.log('pong'); }
ee.on('ping', pong); ee.once('ping', pong); ee.removeListener('ping', pong);
ee.emit('ping'); ee.emit('ping');
`
Returns a reference to the
EventEmitter`, so that calls can be chained.

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§setMaxListeners(n: number): this
By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter, so that calls can be chained.

Parameters

NameTypeDescription
number
§writeStderr(text: string): void
Writes text to the child's stderr.

Parameters

NameTypeDescription
§text
string
§writeStdout(text: string): void
Writes text to the child's stdout.

Parameters

NameTypeDescription
§text
string
§interface

TtyInput

A readable stream standing in for a terminal's stdin, which a test types into.
Properties
§isTTY:trueAlways true, so code that checks for a terminal treats the stream as one.
§isRaw:booleanWhether raw mode is on, as last set through setRawMode.
§readonly readableAborted:booleanReturns whether the stream was destroyed or errored before emitting 'end'.
§readable:booleanIs true if it is safe to call read, which means the stream has not been destroyed or emitted 'error' or 'end'.
§readonly readableDidRead:booleanReturns whether 'data' has been emitted.
§readonly readableEncoding:BufferEncodingGetter for the property encoding of a given Readable stream. The encoding property can be set using the setEncoding method.
§readonly readableEnded:booleanBecomes true when ['end'](https://nodejs.org/docs/latest-v25.x/api/stream.html#event-end) event is emitted.
§readableFlowing:booleanThis property reflects the current state of a Readable stream as described in the [Three states](https://nodejs.org/docs/latest-v25.x/api/stream.html#three-states) section.
§readonly readableHighWaterMark:numberReturns the value of highWaterMark passed when creating this Readable.
§readonly readableLength:numberThis property contains the number of bytes (or objects) in the queue ready to be read. The value provides introspection data regarding the status of the highWaterMark.
§readonly readableObjectMode:booleanGetter for the property objectMode of a given Readable stream.
§destroyed:booleanIs true after readable.destroy() has been called.
§readonly closed:booleanIs true after 'close' has been emitted.
§readonly errored:ErrorReturns error if the stream has been destroyed with an error.
§writable:booleanIs true if it is safe to call writable.write(), which means the stream has not been destroyed, errored, or ended.
§readonly writableAborted:booleanReturns whether the stream was destroyed or errored before emitting 'finish'.
§readonly writableEnded:booleanIs true after writable.end() has been called. This property does not indicate whether the data has been flushed, for this use writable.writableFinished instead.
§readonly writableFinished:booleanIs set to true immediately before the 'finish' event is emitted.
§readonly writableHighWaterMark:numberReturn the value of highWaterMark passed when creating this Writable.
§readonly writableLength:numberThis property contains the number of bytes (or objects) in the queue ready to be written. The value provides introspection data regarding the status of the highWaterMark.
§readonly writableObjectMode:booleanGetter for the property objectMode of a given Writable stream.
§readonly writableCorked:numberNumber of times writable.uncork() needs to be called in order to fully uncork the stream.
§readonly writableNeedDrain:booleanIs true if the stream's buffer has been full and stream will emit 'drain'.
§allowHalfOpen:booleanIf false then the stream will automatically end the writable side when the readable side ends. Set initially by the allowHalfOpen constructor option, which defaults to true.
This can be changed manually to change the half-open behavior of an existing Duplex stream instance, but must be changed before the 'end' event is emitted.
Methods
§_construct(callback: (error?: Error) => void): void

Parameters

NameTypeDescription
§callback
(error?: Error) => void
§_destroy(error: Error, callback: (error?: Error) => void): void

Parameters

NameTypeDescription
§error
Error
§callback
(error?: Error) => void
§_final(callback: (error?: Error) => void): void

Parameters

NameTypeDescription
§callback
(error?: Error) => void
§_flush(callback: TransformCallback): void

Parameters

NameTypeDescription
§callback
TransformCallback
§_read(size: number): void

Parameters

NameTypeDescription
§size
number
§_transform(chunk: any, encoding: BufferEncoding, callback: TransformCallback): void

Parameters

NameTypeDescription
§chunk
any
§encoding
BufferEncoding
§callback
TransformCallback
§_write(chunk: any, encoding: BufferEncoding, callback: (error?: Error) => void): void

Parameters

NameTypeDescription
§chunk
any
§encoding
BufferEncoding
§callback
(error?: Error) => void
§_writev(chunks: { chunk: any; encoding: BufferEncoding }[], callback: (error?: Error) => void): void

Parameters

NameTypeDescription
§chunks
{ chunk: any; encoding: BufferEncoding }[]
§callback
(error?: Error) => void
§[asyncDispose](): Promise<void>
Calls readable.destroy() with an AbortError and returns a promise that fulfills when the stream is finished.
§[asyncIterator](): AsyncIterator<any>

Returns

AsyncIterator<any>
AsyncIterator to fully consume the stream.
§[captureRejectionSymbol](error: Error, event: string | symbol, ...args: any[]): void
The Symbol.for('nodejs.rejection') method is called in case a promise rejection happens when emitting an event and captureRejections is enabled on the emitter. It is possible to use events.captureRejectionSymbol in place of Symbol.for('nodejs.rejection').
``js import { EventEmitter, captureRejectionSymbol } from 'node:events';
class MyClass extends EventEmitter { constructor() { super({ captureRejections: true }); }
[captureRejectionSymbol](err, event, ...args) { console.log('rejection happened for', event, 'with', err, ...args); this.destroy(err); }
destroy(err) { // Tear the resource down here. } }
``

Parameters

NameTypeDescription
§error
Error
§event
string | symbol
§...args
any[]
§addListener<E>(eventName: E, listener: (args: indexedAccess) => void): this
Alias for emitter.on(eventName, listener).

Parameters

NameTypeDescription
§eventName
E
§listener
(args: indexedAccess) => void
addListener(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§compose(stream: WritableStream | WritableStream<any> | TransformStream<any, any> | (source: any) => void, options?: Abortable): Duplex
``js import { Readable } from 'node:stream';
async function* splitToWords(source) { for await (const chunk of source) { const words = String(chunk).split(' ');
for (const word of words) { yield word; } } }
const wordsStream = Readable.from(['text passed through', 'composed stream']).compose(splitToWords); const words = await wordsStream.toArray();
console.log(words); // prints ['text', 'passed', 'through', 'composed', 'stream']
`
readable.compose(s) is equivalent to stream.compose(readable, s).
This method also allows for an
AbortSignal to be provided, which will destroy the composed stream when aborted.
See [
stream.compose(...streams)`](https://nodejs.org/docs/latest-v25.x/api/stream.html#streamcomposestreams) for more information.

Parameters

NameTypeDescription
§stream
WritableStream | WritableStream<any> | TransformStream<any, any> | (source: any) => void
§options?
Abortable

Returns

Duplex
a stream composed with the stream stream.
§cork(): void
The writable.cork() method forces all written data to be buffered in memory. The buffered data will be flushed when either the uncork or end methods are called.
The primary intent of writable.cork() is to accommodate a situation in which several small chunks are written to the stream in rapid succession. Instead of immediately forwarding them to the underlying destination, writable.cork() buffers all the chunks until writable.uncork() is called, which will pass them all to writable._writev(), if present. This prevents a head-of-line blocking situation where data is being buffered while waiting for the first small chunk to be processed. However, use of writable.cork() without implementing writable._writev() may have an adverse effect on throughput.
See also: writable.uncork(), writable._writev().
§destroy(error?: Error): this
Destroy the stream. Optionally emit an 'error' event, and emit a 'close' event (unless emitClose is set to false). After this call, the readable stream will release any internal resources and subsequent calls to push() will be ignored.
Once destroy() has been called any further calls will be a no-op and no further errors except from _destroy() may be emitted as 'error'.
Implementors should not override this method, but instead implement readable._destroy().

Parameters

NameTypeDescription
§error?
ErrorError which will be passed as payload in 'error' event
§drop(limit: number, options?: Abortable): Readable
This method returns a new stream with the first limit chunks dropped from the start.

Parameters

NameTypeDescription
§limit
numberthe number of chunks to drop from the readable.
§options?
Abortable

Returns

Readable
a stream with limit chunks dropped from the start.
§emit<E>(eventName: E, ...args: indexedAccess): boolean
Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.
Returns true if the event had listeners, false otherwise.
``js import { EventEmitter } from 'node:events'; const myEmitter = new EventEmitter();
// First listener myEmitter.on('event', function firstListener() { console.log('Helloooo! first listener'); }); // Second listener myEmitter.on('event', function secondListener(arg1, arg2) { console.log(
event with parameters ${arg1}, ${arg2} in second listener); }); // Third listener myEmitter.on('event', function thirdListener(...args) { const parameters = args.join(', '); console.log(event with parameters ${parameters} in third listener); });
console.log(myEmitter.listeners('event'));
myEmitter.emit('event', 1, 2, 3, 4, 5);
// Prints: // [ // [Function: firstListener], // [Function: secondListener], // [Function: thirdListener] // ] // Helloooo! first listener // event with parameters 1, 2 in second listener // event with parameters 1, 2, 3, 4, 5 in third listener
``

Parameters

NameTypeDescription
§eventName
E
§...args
indexedAccess
emit(eventName: string | symbol, ...args: any[]): boolean

Parameters

NameTypeDescription
§eventName
string | symbol
§...args
any[]
§end(cb?: () => void): this
Calling the writable.end() method signals that no more data will be written to the Writable. The optional chunk and encoding arguments allow one final additional chunk of data to be written immediately before closing the stream.
Calling the write method after calling end will raise an error.
``js // Write 'hello, ' and then end with 'world!'. import fs from 'node:fs'; const file = fs.createWriteStream('example.txt'); file.write('hello, '); file.end('world!'); // Writing more now is not allowed! ``

Parameters

NameTypeDescription
§cb?
() => voidCallback for when the stream is finished.
end(chunk: any, cb?: () => void): this
Signals that no more data will be written, with one final chunk of data.

Parameters

NameTypeDescription
§chunk
anyOptional data to write. For streams not operating in object mode, chunk must be a {string}, {Buffer}, {TypedArray} or {DataView}. For object mode streams, chunk may be any JavaScript value other than null.
§cb?
() => voidCallback for when the stream is finished.
end(chunk: any, encoding: BufferEncoding, cb?: () => void): this
Signals that no more data will be written, with one final chunk of data.

Parameters

NameTypeDescription
§chunk
anyOptional data to write. For streams not operating in object mode, chunk must be a {string}, {Buffer}, {TypedArray} or {DataView}. For object mode streams, chunk may be any JavaScript value other than null.
§encoding
BufferEncodingThe encoding if chunk is a string
§cb?
() => voidCallback for when the stream is finished.
§eventNames(): (string | symbol)[]
Returns an array listing the events for which the emitter has registered listeners.
``js import { EventEmitter } from 'node:events';
const myEE = new EventEmitter(); myEE.on('foo', () => {}); myEE.on('bar', () => {});
const sym = Symbol('symbol'); myEE.on(sym, () => {});
console.log(myEE.eventNames()); // Prints: [ 'foo', 'bar', Symbol(symbol) ]
``
§every(fn: (data: any, options?: Abortable) => boolean | Promise<boolean>, options?: Pick<ReadableOperatorOptions, "concurrency" | "signal">): Promise<boolean>
This method is similar to Array.prototype.every and calls fn on each chunk in the stream to check if all awaited return values are truthy value for fn. Once an fn call on a chunk awaited return value is falsy, the stream is destroyed and the promise is fulfilled with false. If all of the fn calls on the chunks return a truthy value, the promise is fulfilled with true.

Parameters

NameTypeDescription
§fn
(data: any, options?: Abortable) => boolean | Promise<boolean>a function to call on each chunk of the stream. Async or not.
§options?
Pick<ReadableOperatorOptions, "concurrency" | "signal">

Returns

Promise<boolean>
a promise evaluating to true if fn returned a truthy value for every one of the chunks.
§filter(fn: (data: any, options?: Abortable) => boolean | Promise<boolean>, options?: ReadableOperatorOptions): Readable
This method allows filtering the stream. For each chunk in the stream the fn function will be called and if it returns a truthy value, the chunk will be passed to the result stream. If the fn function returns a promise - that promise will be awaited.

Parameters

NameTypeDescription
§fn
(data: any, options?: Abortable) => boolean | Promise<boolean>a function to filter chunks from the stream. Async or not.
§options?
ReadableOperatorOptions

Returns

Readable
a stream filtered with the predicate fn.
§find<T>(fn: (data: any, options?: Abortable) => unknown, options?: Pick<ReadableOperatorOptions, "concurrency" | "signal">): Promise<T>
This method is similar to Array.prototype.find and calls fn on each chunk in the stream to find a chunk with a truthy value for fn. Once an fn call's awaited return value is truthy, the stream is destroyed and the promise is fulfilled with value for which fn returned a truthy value. If all of the fn calls on the chunks return a falsy value, the promise is fulfilled with undefined.

Parameters

NameTypeDescription
§fn
(data: any, options?: Abortable) => unknowna function to call on each chunk of the stream. Async or not.
§options?
Pick<ReadableOperatorOptions, "concurrency" | "signal">

Returns

Promise<T>
a promise evaluating to the first chunk for which fn evaluated with a truthy value, or undefined if no element was found.
find(fn: (data: any, options?: Abortable) => boolean | Promise<boolean>, options?: Pick<ReadableOperatorOptions, "concurrency" | "signal">): Promise<any>
This method is similar to Array.prototype.find and calls fn on each chunk in the stream to find a chunk with a truthy value for fn. Once an fn call's awaited return value is truthy, the stream is destroyed and the promise is fulfilled with value for which fn returned a truthy value. If all of the fn calls on the chunks return a falsy value, the promise is fulfilled with undefined.

Parameters

NameTypeDescription
§fn
(data: any, options?: Abortable) => boolean | Promise<boolean>a function to call on each chunk of the stream. Async or not.
§options?
Pick<ReadableOperatorOptions, "concurrency" | "signal">

Returns

Promise<any>
a promise evaluating to the first chunk for which fn evaluated with a truthy value, or undefined if no element was found.
§flatMap(fn: (data: any, options?: Abortable) => any, options?: Pick<ReadableOperatorOptions, "concurrency" | "signal">): Readable
This method returns a new stream by applying the given callback to each chunk of the stream and then flattening the result.
It is possible to return a stream or another iterable or async iterable from fn and the result streams will be merged (flattened) into the returned stream.

Parameters

NameTypeDescription
§fn
(data: any, options?: Abortable) => anya function to map over every chunk in the stream. May be async. May be a stream or generator.
§options?
Pick<ReadableOperatorOptions, "concurrency" | "signal">

Returns

Readable
a stream flat-mapped with the function fn.
§forEach(fn: (data: any, options?: Abortable) => void | Promise<void>, options?: Pick<ReadableOperatorOptions, "concurrency" | "signal">): Promise<void>
This method allows iterating a stream. For each chunk in the stream the fn function will be called. If the fn function returns a promise - that promise will be awaited.
This method is different from for await...of loops in that it can optionally process chunks concurrently. In addition, a forEach iteration can only be stopped by having passed a signal option and aborting the related AbortController while for await...of can be stopped with break or return. In either case the stream will be destroyed.
This method is different from listening to the 'data' event in that it uses the readable event in the underlying machinary and can limit the number of concurrent fn calls.

Parameters

NameTypeDescription
§fn
(data: any, options?: Abortable) => void | Promise<void>a function to call on each chunk of the stream. Async or not.
§options?
Pick<ReadableOperatorOptions, "concurrency" | "signal">

Returns

Promise<void>
a promise for when the stream has finished.
§getMaxListeners(): number
Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to events.defaultMaxListeners.
§isPaused(): boolean
The readable.isPaused() method returns the current operating state of the Readable. This is used primarily by the mechanism that underlies the readable.pipe() method. In most typical cases, there will be no reason to use this method directly.
``js const readable = new stream.Readable();
readable.isPaused(); // === false readable.pause(); readable.isPaused(); // === true readable.resume(); readable.isPaused(); // === false
``
§iterator(options?: ReadableIteratorOptions): AsyncIterator<any>
The iterator created by this method gives users the option to cancel the destruction of the stream if the for await...of loop is exited by return, break, or throw, or if the iterator should destroy the stream if the stream emitted an error during iteration.

Parameters

NameTypeDescription
§options?
ReadableIteratorOptions
§listenerCount<E>(eventName: E, listener?: (args: indexedAccess) => void): number
Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

Parameters

NameTypeDescription
§eventName
EThe name of the event being listened for
§listener?
(args: indexedAccess) => voidThe event handler function
listenerCount(eventName: string | symbol, listener?: (args: any[]) => void): number

Parameters

NameTypeDescription
§eventName
string | symbol
§listener?
(args: any[]) => void
§listeners<E>(eventName: E): (args: indexedAccess) => void[]
Returns a copy of the array of listeners for the event named eventName.
``js server.on('connection', (stream) => { console.log('someone connected!'); }); console.log(util.inspect(server.listeners('connection'))); // Prints: [ [Function] ] ``

Parameters

NameTypeDescription
§eventName
E
listeners(eventName: string | symbol): (args: any[]) => void[]

Parameters

NameTypeDescription
§eventName
string | symbol
§map(fn: (data: any, options?: Abortable) => any, options?: ReadableOperatorOptions): Readable
This method allows mapping over the stream. The fn function will be called for every chunk in the stream. If the fn function returns a promise - that promise will be awaited before being passed to the result stream.

Parameters

NameTypeDescription
§fn
(data: any, options?: Abortable) => anya function to map over every chunk in the stream. Async or not.
§options?
ReadableOperatorOptions

Returns

Readable
a stream mapped with the function fn.
§off<E>(eventName: E, listener: (args: indexedAccess) => void): this
Alias for emitter.removeListener().

Parameters

NameTypeDescription
§eventName
E
§listener
(args: indexedAccess) => void
off(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§on<E>(eventName: E, listener: (args: indexedAccess) => void): this
Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.
``js server.on('connection', (stream) => { console.log('someone connected!'); }); `
Returns a reference to the
EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The
emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.
`js import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => console.log('a')); myEE.prependListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a ``

Parameters

NameTypeDescription
§eventName
EThe name of the event.
§listener
(args: indexedAccess) => voidThe callback function
on(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§once<E>(eventName: E, listener: (args: indexedAccess) => void): this
Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.
``js server.once('connection', (stream) => { console.log('Ah, we have our first user!'); }); `
Returns a reference to the
EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.
`js import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.once('foo', () => console.log('a')); myEE.prependOnceListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // a ``

Parameters

NameTypeDescription
§eventName
EThe name of the event.
§listener
(args: indexedAccess) => voidThe callback function
once(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§paste(text: string): Promise<void>
Sends text as one bracketed paste, resolving once it has been sent.

Parameters

NameTypeDescription
§text
string
§pause(): this
The readable.pause() method will cause a stream in flowing mode to stop emitting 'data' events, switching out of flowing mode. Any data that becomes available will remain in the internal buffer.
``js const readable = getReadableStreamSomehow(); readable.on('data', (chunk) => { console.log(Received ${chunk.length} bytes of data.); readable.pause(); console.log('There will be no additional data for 1 second.'); setTimeout(() => { console.log('Now data will start flowing again.'); readable.resume(); }, 1000); }); `
The
readable.pause() method has no effect if there is a 'readable'` event listener.
§pipe<T>(destination: T, options?: PipeOptions): T

Parameters

NameTypeDescription
§destination
T
§options?
PipeOptions
§prependListener<E>(eventName: E, listener: (args: indexedAccess) => void): this
Adds the listener function to the _beginning_ of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.
``js server.prependListener('connection', (stream) => { console.log('someone connected!'); }); `
Returns a reference to the
EventEmitter`, so that calls can be chained.

Parameters

NameTypeDescription
§eventName
EThe name of the event.
§listener
(args: indexedAccess) => voidThe callback function
prependListener(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§prependOnceListener<E>(eventName: E, listener: (args: indexedAccess) => void): this
Adds a one-time listener function for the event named eventName to the _beginning_ of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.
``js server.prependOnceListener('connection', (stream) => { console.log('Ah, we have our first user!'); }); `
Returns a reference to the
EventEmitter`, so that calls can be chained.

Parameters

NameTypeDescription
§eventName
EThe name of the event.
§listener
(args: indexedAccess) => voidThe callback function
prependOnceListener(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§push(chunk: any, encoding?: BufferEncoding): boolean

Parameters

NameTypeDescription
§chunk
any
§encoding?
BufferEncoding
§rawListeners<E>(eventName: E): (args: indexedAccess) => void[]
Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).
``js import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.once('log', () => console.log('log once'));
// Returns a new Array with a function
onceWrapper which has a property // listener which contains the original listener bound above const listeners = emitter.rawListeners('log'); const logFnWrapper = listeners[0];
// Logs "log once" to the console and does not unbind the
once event logFnWrapper.listener();
// Logs "log once" to the console and removes the listener logFnWrapper();
emitter.on('log', () => console.log('log persistently')); // Will return a new Array with a single function bound by
.on() above const newListeners = emitter.rawListeners('log');
// Logs "log persistently" twice newListeners[0](); emitter.emit('log');
``

Parameters

NameTypeDescription
§eventName
E
rawListeners(eventName: string | symbol): (args: any[]) => void[]

Parameters

NameTypeDescription
§eventName
string | symbol
§read(size?: number): any
The readable.read() method reads data out of the internal buffer and returns it. If no data is available to be read, null is returned. By default, the data is returned as a Buffer object unless an encoding has been specified using the readable.setEncoding() method or the stream is operating in object mode.
The optional size argument specifies a specific number of bytes to read. If size bytes are not available to be read, null will be returned _unless_ the stream has ended, in which case all of the data remaining in the internal buffer will be returned.
If the size argument is not specified, all of the data contained in the internal buffer will be returned.
The size argument must be less than or equal to 1 GiB.
The readable.read() method should only be called on Readable streams operating in paused mode. In flowing mode, readable.read() is called automatically until the internal buffer is fully drained.
``js const readable = getReadableStreamSomehow();
// 'readable' may be triggered multiple times as data is buffered in readable.on('readable', () => { let chunk; console.log('Stream is readable (new data received in buffer)'); // Use a loop to make sure we read all currently available data while (null !== (chunk = readable.read())) { console.log(
Read ${chunk.length} bytes of data...); } });
// 'end' will be triggered once when there is no more data available readable.on('end', () => { console.log('Reached end of stream.'); });
`
Each call to
readable.read() returns a chunk of data, or null. The chunks are not concatenated. A while loop is necessary to consume all data currently in the buffer. When reading a large file .read() may return null, having consumed all buffered content so far, but there is still more data to come not yet buffered. In this case a new 'readable' event will be emitted when there is more data in the buffer. Finally the 'end' event will be emitted when there is no more data to come.
Therefore to read a file's whole contents from a
readable, it is necessary to collect chunks across multiple 'readable' events:
`js const chunks = [];
readable.on('readable', () => { let chunk; while (null !== (chunk = readable.read())) { chunks.push(chunk); } });
readable.on('end', () => { const content = chunks.join(''); });
`
A
Readable stream in object mode will always return a single item from a call to readable.read(size), regardless of the value of the size argument.
If the
readable.read() method returns a chunk of data, a 'data' event will also be emitted.
Calling read after the
'end' event has been emitted will return null`. No runtime error will be raised.

Parameters

NameTypeDescription
§size?
numberOptional argument to specify how much data to read.
§reduce<T>(fn: (previous: any, data: any, options?: Abortable) => T): Promise<T>
This method calls fn on each chunk of the stream in order, passing it the result from the calculation on the previous element. It returns a promise for the final value of the reduction.
If no initial value is supplied the first chunk of the stream is used as the initial value. If the stream is empty, the promise is rejected with a TypeError with the ERR_INVALID_ARGS code property.
The reducer function iterates the stream element-by-element which means that there is no concurrency parameter or parallelism. To perform a reduce concurrently, you can extract the async function to readable.map method.

Parameters

NameTypeDescription
§fn
(previous: any, data: any, options?: Abortable) => Ta reducer function to call over every chunk in the stream. Async or not.

Returns

Promise<T>
a promise for the final value of the reduction.
reduce<T>(fn: (previous: T, data: any, options?: Abortable) => T, initial: T, options?: Abortable): Promise<T>
This method calls fn on each chunk of the stream in order, passing it the result from the calculation on the previous element. It returns a promise for the final value of the reduction.
If no initial value is supplied the first chunk of the stream is used as the initial value. If the stream is empty, the promise is rejected with a TypeError with the ERR_INVALID_ARGS code property.
The reducer function iterates the stream element-by-element which means that there is no concurrency parameter or parallelism. To perform a reduce concurrently, you can extract the async function to readable.map method.

Parameters

NameTypeDescription
§fn
(previous: T, data: any, options?: Abortable) => Ta reducer function to call over every chunk in the stream. Async or not.
§initial
Tthe initial value to use in the reduction.
§options?
Abortable

Returns

Promise<T>
a promise for the final value of the reduction.
§removeAllListeners<E>(eventName?: E): this
Removes all listeners, or those of the specified eventName.
It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter, so that calls can be chained.

Parameters

NameTypeDescription
§eventName?
E
removeAllListeners(eventName?: string | symbol): this

Parameters

NameTypeDescription
§eventName?
string | symbol
§removeListener<E>(eventName: E, listener: (args: indexedAccess) => void): this
Removes the specified listener from the listener array for the event named eventName.
``js const callback = (stream) => { console.log('someone connected!'); }; server.on('connection', callback); // ... server.removeListener('connection', callback); `
removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any
removeListener() or removeAllListeners() calls _after_ emitting and _before_ the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.
`js import { EventEmitter } from 'node:events'; class MyEmitter extends EventEmitter {} const myEmitter = new MyEmitter();
const callbackA = () => { console.log('A'); myEmitter.removeListener('event', callbackB); };
const callbackB = () => { console.log('B'); };
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called. // Internal listener array at time of emit [callbackA, callbackB] myEmitter.emit('event'); // Prints: // A // B
// callbackB is now removed. // Internal listener array [callbackA] myEmitter.emit('event'); // Prints: // A
`
Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered _after_ the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the
emitter.listeners() method will need to be recreated.
When a single function has been added as a handler multiple times for a single event (as in the example below),
removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:
`js import { EventEmitter } from 'node:events'; const ee = new EventEmitter();
function pong() { console.log('pong'); }
ee.on('ping', pong); ee.once('ping', pong); ee.removeListener('ping', pong);
ee.emit('ping'); ee.emit('ping');
`
Returns a reference to the
EventEmitter`, so that calls can be chained.

Parameters

NameTypeDescription
§eventName
E
§listener
(args: indexedAccess) => void
removeListener(eventName: string | symbol, listener: (args: any[]) => void): this

Parameters

NameTypeDescription
§eventName
string | symbol
§listener
(args: any[]) => void
§resume(): this
The readable.resume() method causes an explicitly paused Readable stream to resume emitting 'data' events, switching the stream into flowing mode.
The readable.resume() method can be used to fully consume the data from a stream without actually processing any of that data:
``js getReadableStreamSomehow() .resume() .on('end', () => { console.log('Reached the end, but did not read anything.'); }); `
The
readable.resume() method has no effect if there is a 'readable'` event listener.
§sendKeys(...keys: string[]): Promise<void>
Sends key sequences one at a time, each on its own turn of the event loop, resolving after the last.

Parameters

NameTypeDescription
§...keys
string[]
§setDefaultEncoding(encoding: BufferEncoding): this
The writable.setDefaultEncoding() method sets the default encoding for a Writable stream.

Parameters

NameTypeDescription
§encoding
BufferEncodingThe new default encoding
§setEncoding(encoding: BufferEncoding): this
The readable.setEncoding() method sets the character encoding for data read from the Readable stream.
By default, no encoding is assigned and stream data will be returned as Buffer objects. Setting an encoding causes the stream data to be returned as strings of the specified encoding rather than as Buffer objects. For instance, calling readable.setEncoding('utf8') will cause the output data to be interpreted as UTF-8 data, and passed as strings. Calling readable.setEncoding('hex') will cause the data to be encoded in hexadecimal string format.
The Readable stream will properly handle multi-byte characters delivered through the stream that would otherwise become improperly decoded if simply pulled from the stream as Buffer objects.
``js const readable = getReadableStreamSomehow(); readable.setEncoding('utf8'); readable.on('data', (chunk) => { assert.equal(typeof chunk, 'string'); console.log('Got %d characters of string data:', chunk.length); }); ``

Parameters

NameTypeDescription
§encoding
BufferEncodingThe encoding to use.
§setMaxListeners(n: number): this
By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter, so that calls can be chained.

Parameters

NameTypeDescription
number
§setRawMode(mode: boolean): TtyInput
Records the raw-mode flag, as a terminal's stdin would apply it.

Parameters

NameTypeDescription
§mode
boolean
§some(fn: (data: any, options?: Abortable) => boolean | Promise<boolean>, options?: Pick<ReadableOperatorOptions, "concurrency" | "signal">): Promise<boolean>
This method is similar to Array.prototype.some and calls fn on each chunk in the stream until the awaited return value is true (or any truthy value). Once an fn call on a chunk awaited return value is truthy, the stream is destroyed and the promise is fulfilled with true. If none of the fn calls on the chunks return a truthy value, the promise is fulfilled with false.

Parameters

NameTypeDescription
§fn
(data: any, options?: Abortable) => boolean | Promise<boolean>a function to call on each chunk of the stream. Async or not.
§options?
Pick<ReadableOperatorOptions, "concurrency" | "signal">

Returns

Promise<boolean>
a promise evaluating to true if fn returned a truthy value for at least one of the chunks.
§take(limit: number, options?: Abortable): Readable
This method returns a new stream with the first limit chunks.

Parameters

NameTypeDescription
§limit
numberthe number of chunks to take from the readable.
§options?
Abortable

Returns

Readable
a stream with limit chunks taken.
§toArray(options?: Abortable): Promise<any[]>
This method allows easily obtaining the contents of a stream.
As this method reads the entire stream into memory, it negates the benefits of streams. It's intended for interoperability and convenience, not as the primary way to consume streams.

Parameters

NameTypeDescription
§options?
Abortable

Returns

Promise<any[]>
a promise containing an array with the contents of the stream.
§uncork(): void
The writable.uncork() method flushes all data buffered since cork was called.
When using writable.cork() and writable.uncork() to manage the buffering of writes to a stream, defer calls to writable.uncork() using process.nextTick(). Doing so allows batching of all writable.write() calls that occur within a given Node.js event loop phase.
``js stream.cork(); stream.write('some '); stream.write('data '); process.nextTick(() => stream.uncork()); `
If the
writable.cork() method is called multiple times on a stream, the same number of calls to writable.uncork() must be called to flush the buffered data.
`js stream.cork(); stream.write('some '); stream.cork(); stream.write('data '); process.nextTick(() => { stream.uncork(); // The data will not be flushed until uncork() is called a second time. stream.uncork(); }); `
See also:
writable.cork()`.
§unpipe(destination?: WritableStream): this
The readable.unpipe() method detaches a Writable stream previously attached using the pipe method.
If the destination is not specified, then _all_ pipes are detached.
If the destination is specified, but no pipe is set up for it, then the method does nothing.
``js import fs from 'node:fs'; const readable = getReadableStreamSomehow(); const writable = fs.createWriteStream('file.txt'); // All the data from readable goes into 'file.txt', // but only for the first second. readable.pipe(writable); setTimeout(() => { console.log('Stop writing to file.txt.'); readable.unpipe(writable); console.log('Manually close the file stream.'); writable.end(); }, 1000); ``

Parameters

NameTypeDescription
§destination?
WritableStreamOptional specific stream to unpipe
§unshift(chunk: any, encoding?: BufferEncoding): void
Passing chunk as null signals the end of the stream (EOF) and behaves the same as readable.push(null), after which no more data can be written. The EOF signal is put at the end of the buffer and any buffered data will still be flushed.
The readable.unshift() method pushes a chunk of data back into the internal buffer. This is useful in certain situations where a stream is being consumed by code that needs to "un-consume" some amount of data that it has optimistically pulled out of the source, so that the data can be passed on to some other party.
The stream.unshift(chunk) method cannot be called after the 'end' event has been emitted or a runtime error will be thrown.
Developers using stream.unshift() often should consider switching to use of a Transform stream instead. See the API for stream implementers section for more information.
``js // Pull off a header delimited by \n\n. // Use unshift() if we get too much. // Call the callback with (error, header, stream). import { StringDecoder } from 'node:string_decoder'; function parseHeader(stream, callback) { stream.on('error', callback); stream.on('readable', onReadable); const decoder = new StringDecoder('utf8'); let header = ''; function onReadable() { let chunk; while (null !== (chunk = stream.read())) { const str = decoder.write(chunk); if (str.includes('\n\n')) { // Found the header boundary. const split = str.split(/\n\n/); header += split.shift(); const remaining = split.join('\n\n'); const buf = Buffer.from(remaining, 'utf8'); stream.removeListener('error', callback); // Remove the 'readable' listener before unshifting. stream.removeListener('readable', onReadable); if (buf.length) stream.unshift(buf); // Now the body of the message can be read from the stream. callback(null, header, stream); return; } // Still reading the header. header += str; } } } `
Unlike push,
stream.unshift(chunk) will not end the reading process by resetting the internal reading state of the stream. This can cause unexpected results if readable.unshift() is called during a read (i.e. from within a _read implementation on a custom stream). Following the call to readable.unshift() with an immediate push will reset the reading state appropriately, however it is best to simply avoid calling readable.unshift()` while in the process of performing a read.

Parameters

NameTypeDescription
§chunk
anyChunk of data to unshift onto the read queue. For streams not operating in object mode, chunk must be a {string}, {Buffer}, {TypedArray}, {DataView} or null. For object mode streams, chunk may be any JavaScript value.
§encoding?
BufferEncodingEncoding of string chunks. Must be a valid Buffer encoding, such as 'utf8' or 'ascii'.
§wrap(stream: ReadableStream): this
Prior to Node.js 0.10, streams did not implement the entire node:stream module API as it is currently defined. (See Compatibility for more information.)
When using an older Node.js library that emits 'data' events and has a pause method that is advisory only, the readable.wrap() method can be used to create a Readable stream that uses the old stream as its data source.
It will rarely be necessary to use readable.wrap() but the method has been provided as a convenience for interacting with older Node.js applications and libraries.
``js import { OldReader } from './old-api-module.js'; import { Readable } from 'node:stream'; const oreader = new OldReader(); const myReader = new Readable().wrap(oreader);
myReader.on('readable', () => { myReader.read(); // etc. });
``

Parameters

NameTypeDescription
§stream
ReadableStreamAn "old style" readable stream
§write(chunk: any, callback?: (error: Error) => void): boolean
The writable.write() method writes some data to the stream, and calls the supplied callback once the data has been fully handled. If an error occurs, the callback will be called with the error as its first argument. The callback is called asynchronously and before 'error' is emitted.
The return value is true if the internal buffer is less than the highWaterMark configured when the stream was created after admitting chunk. If false is returned, further attempts to write data to the stream should stop until the 'drain' event is emitted.
While a stream is not draining, calls to write() will buffer chunk, and return false. Once all currently buffered chunks are drained (accepted for delivery by the operating system), the 'drain' event will be emitted. Once write() returns false, do not write more chunks until the 'drain' event is emitted. While calling write() on a stream that is not draining is allowed, Node.js will buffer all written chunks until maximum memory usage occurs, at which point it will abort unconditionally. Even before it aborts, high memory usage will cause poor garbage collector performance and high RSS (which is not typically released back to the system, even after the memory is no longer required). Since TCP sockets may never drain if the remote peer does not read the data, writing a socket that is not draining may lead to a remotely exploitable vulnerability.
Writing data while the stream is not draining is particularly problematic for a Transform, because the Transform streams are paused by default until they are piped or a 'data' or 'readable' event handler is added.
If the data to be written can be generated or fetched on demand, it is recommended to encapsulate the logic into a Readable and use pipe. However, if calling write() is preferred, it is possible to respect backpressure and avoid memory issues using the 'drain' event:
``js function write(data, cb) { if (!stream.write(data)) { stream.once('drain', cb); } else { process.nextTick(cb); } }
// Wait for cb to be called before doing any other write. write('hello', () => { console.log('Write completed, do more writes now.'); });
`
A
Writable stream in object mode will always ignore the encoding` argument.

Parameters

NameTypeDescription
§chunk
anyOptional data to write. For streams not operating in object mode, chunk must be a {string}, {Buffer}, {TypedArray} or {DataView}. For object mode streams, chunk may be any JavaScript value other than null.
§callback?
(error: Error) => voidCallback for when this chunk of data is flushed.

Returns

boolean
false if the stream wishes for the calling code to wait for the 'drain' event to be emitted before continuing to write additional data; otherwise true.
write(chunk: any, encoding: BufferEncoding, callback?: (error: Error) => void): boolean
Writes data to the stream, with an explicit encoding for string data.

Parameters

NameTypeDescription
§chunk
anyOptional data to write. For streams not operating in object mode, chunk must be a {string}, {Buffer}, {TypedArray} or {DataView}. For object mode streams, chunk may be any JavaScript value other than null.
§encoding
BufferEncodingThe encoding, if chunk is a string.
§callback?
(error: Error) => voidCallback for when this chunk of data is flushed.

Returns

boolean
false if the stream wishes for the calling code to wait for the 'drain' event to be emitted before continuing to write additional data; otherwise true.

◆ Types

§type

CapturedOutputOptions

How a captured output stream presents itself.
§type

CapturedStdio

What the process wrote to its standard streams while captured.
§type

CaptureStdioOptions

Which streams captureStdio takes over, and whether they still print.
§type

FakeChildProcessOptions

How a fake child process identifies itself.
§type

Key

One of the key sequences in Keys.
type Key = indexedAccess
§type

SpawnSyncResultOptions

The result fields spawnSyncResult fills in when not given.

● Variables

§type

Keys

The byte sequences a terminal sends for the keys an interactive prompt reacts to, as a raw-mode stdin receives them.